CREATING THE ULTIMATE EXPERIENCE

We’ve been designing and developing top quality casino games since 2010 through our services studio, LM Design Werks. Our titles have released into many well-known social and real-money casinos, and our clients include Rocket Gaming, GameHouse, Neowiz, EA, Zynga, BC Lottery and IGS. Not too shabby.

With our games always rising above the crowd, we set a new focus on in-house real-money casino games through Old Skool Studios, releasing Epic City in 2014. Garnering great reviews, Epic City has been selected by some pretty impressive Tier 1 Operators including Leo Vegas, bet365, Mr Green, Unibet, and Gala/Coral.

We envision games we’d love to play, then set out to create beautiful, engaging, story-driven features & themes. Every game is of the highest quality, offering players a unique and immersive experience they won’t find anywhere else.

MISSION OLD SKOOL

As they say, good games start with solid maths. We believe that great games also start with a strong narrative. Great games immerse, entertain, and give you reasons to come back. This is and always will be our mission. Our games are always:

  • Unique, Immersive & Engaging

  • Playable Anywhere – we build in HTML5

  • Playable in Landscape and Portrait

  • Global – offered in 24 languages

PARTNERSHIPS

WFH, SPONSORSHIPS & LICENSES

If you have an opportunity or idea and need a strong partner to bring it to life, we can help.

We’re open to exploring opportunities for brand licensing, sponsored casino exclusives, co-development, and Work for Hire partnerships.

LA ROUGE STARLITE BONUS

STORYTELLING

SKILL & CHANCE BONUS

ENGAGEMENT

EPIC CITY POWER BONUS

IMMERSION

TEMPERANCE PACHINKO GAMBLE

DIFFERENTIATION

MEET THE TEAM

MIKE MCGRAW
MIKE MCGRAWEXECUTIVE PRODUCER
Mike is a creative studio veteran with 30 years experience, as evidenced by his considerable greying. He oversees studio operations and team projects. His experience in games development includes IP design & development, publishing, distribution, licensing, finance, and strategic relationships. He’s committed to catching Chris on the studio’s craft beer journey, but he seems to be falling behind.
Operations 95%
Business Development 90%
Team Leadership 84%
Game Design 74%
Craft Beer Tasting 64%
LILY MCGRAW
LILY MCGRAWCREATIVE DIRECTOR
Lily is an exceptional user-centered designer with 26 years of expertise across multiple disciplines from games to software. She provides creative and technical leadership with studio projects and client services. A talented designer & artist, she’s responsible for concepting and design of the game narrative, art style and user experience. Lily dislikes beer very much, but she loves a good coffee.
Creative Direction 97%
Game Design 92%
UX / UI Design 83%
Asset Pipeline 76%
Coffee Aficionado 66%
CHRIS SMITH
CHRIS SMITHDIRECTOR OF TECHNOLOGY
Chris is a passionate developer who understands what it takes to develop high performing, graphically intensive games. He’s a highly talented full-stack developer who’s been developing software for 20 years, with a strong focus on HTML5 web applications. A musician, coder, gamer, and runner who somehow manages to stay one step ahead of Mike on the studio’s ambitious craft beer tasting journey.
HTML5 Framework 96%
Game Development 93%
Service Development 82%
Technical Direction 74%
Craft Beer Tasting 68%
0
COFFEE DRINKS
0
CODE COMMITS
0
UNIQUE BEERS
0
CHICKEN WINGS CONSUMED

OSS logo, Old Skool studios